ATARI Speakerhat Beta-Tester Pack

World of Warships' Second 0.6.0 Public Test Begins January 11

Earn rewards by helping to test new features.

Wargaming is prepping for the launch of the next major update for World of Warships, update 0.6.0, an update so large that it needs a second public test session which is set to begin soon.

Starting on January 11th, World of Warships players can log into the game’s public test server and help stress test two major features which are coming in update 0.6.0: Elite XP and Clans. Here’s Wargaming’s official description of both features:

Elite XP - The reworked Commander system introduces a new kind of XP earned by Commanders maxed-out at 19 skill points. You can use Elite XP to train and retrain other Commanders. Think of it as Free XP, but for Commanders. 

Clans - Now rolling out in the test! Assemble a team of up to 30 fellow captains and get your Clan tag! Clans have their own private chat channel and the following ranks:

  • Fleet Commander - All permissions
  • Fleet Commander's deputy - All permissions except clan disbanding and appointment of Fleet Commander Deputies
  • Military Commissar - Permission to issue clan membership invitations
  • Officer - Membership, but no permissions

In addition to helping Wargaming test the above features, participating in the second public test can also grant rewards for players who complete specific tasks:

  • Play at least one public test server battle to earn three of every signal flag for use on the live server.
  • Earn 5,000 base XP in public test server battles to unlock five Type 6 Camouflage patterns (which each grant +100 percent XP per battle) on the live server.
  • Win 10 public test server battles to unlock one day of premium account time for your live server account.

The second public test will last until January 16th, so don’t dawdle if you want to unlock the above rewards while sampling update 0.6.0’s new features.

For more on World of Warships, be sure to check out our previous coverage of Wargaming’s 2017 plans for the game

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Nate Hohl

Nate Hohl got his start in the video games journalism industry shortly after graduating college and since then he has come to find enjoyment in critiquing various forms of media (games, movies, books, etc.) and seeing how they affect our ever-developing idea of culture. If you'd like to contact him, you can do so via his email address, nate.hohl@greenlitcontent.com, or his admittedly oft-neglected Twitter account @NateHohl.