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Mass Effect: Andromeda's Day One Patch Won't Fix Weird Character Animations

BioWare is aware of the issue.

Now that early access copies of Mass Effect: Andromeda are out in the wild, players have been noticing that some of the game’s character animations, particularly those of human characters, are… a little rough around the edges.

A day one patch is planned for the game’s full launch tomorrow, but according to developer BioWare, the patch won’t address the animation-based issues.

Responding to a fan inquiry about the animation issues on Twitter, Mass Effect: Andromeda lead designer Ian Frazier confirmed there will be a day one patch. However, it won’t address the weird character animations in any way since, according to Frazier, it’s already in the process of being applied to Andromeda’s launch build.

Despite this, Frazier did clarify that BioWare plans to release additional patches after Andromeda has launched (indicating the development team is aware of the issues players are having), though the specific contents of these patches are still being discussed. Which means there’s no guarantee the animation issues will be resolved. 

In short, it’s not entirely clear at the moment whether BioWare plans to smooth out Andromeda’s character animations. For the time being, it looks like those who are getting the game at launch will have to endure the painfully awkward animations. Fortunately, said awkward animations shouldn’t be a problem for Andromeda’s multiplayer component, the latest gameplay video for which you can watch here.

 

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Nate Hohl

Nate Hohl got his start in the video games journalism industry shortly after graduating college and since then he has come to find enjoyment in critiquing various forms of media (games, movies, books, etc.) and seeing how they affect our ever-developing idea of culture. If you'd like to contact him, you can do so via his email address, nate.hohl@greenlitcontent.com, or his admittedly oft-neglected Twitter account @NateHohl.