Upcoming PlayerUnknown's Battlegrounds Update Fixes Targeting Issues

Bullets will now go where you want them to.

In the next major game update for PlayerUnknown’s Battlegrounds, developer Bluehole is fixing a problem that has plagued the game since its initial launch; bullets not going where they were meant to.

Currently, there’s a subtle delay between where a player’s aiming reticle is and where the bullet they fire actually hits. If you’re shooting at a target that’s not moving, it’s not a huge issue. However, the delay is noticeable enough that it makes hitting moving targets a bit of a pain.

In a recent update on Twitter, Bluehole posted a video showing that the issue is being corrected in the month 2 game update.

The month 2 game update is set to be deployed tomorrow, May 25th, at 1 a.m. PST (4 a.m. EST). The update’s deployment is expected to take no longer than an hour. You can read the full patch notes for the update here.  

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Nate Hohl

Nate Hohl got his start in the video games journalism industry shortly after graduating college and since then he has come to find enjoyment in critiquing various forms of media (games, movies, books, etc.) and seeing how they affect our ever-developing idea of culture. If you'd like to contact him, you can do so via his email address, nate.hohl@greenlitcontent.com, or his admittedly oft-neglected Twitter account @NateHohl.